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Archive for June 2017

Here is what makes a game, a game:

1) The ability to make choices. If you can't do anything, then you're watching a video or reading text, it's not a game. In a game you do something.

2) You can win. It's not a game without the ability to win.

3) You can lose. It's not a game if you can't lose either.

This post may be updated further on.
You may have created a public variable through script, but then you can't change it. Why is that? It's because you can only change it through the interface, in Unity. Otherwise make the variable public. That's just how it works.

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